Accueil / npm / three@0.186.1 / src / renderers / shaders / ShaderChunk / begin_vertex.glsl.js
begin_vertex.glsl.js
export default /* glsl */`
vec3 transformed = vec3( position );
#ifdef USE_ALPHAHASH
vPosition = vec3( position );
#endif
`;
Accueil / npm / three@0.186.1 / src / renderers / shaders / ShaderChunk / begin_vertex.glsl.js
export default /* glsl */`
vec3 transformed = vec3( position );
#ifdef USE_ALPHAHASH
vPosition = vec3( position );
#endif
`;